Jump screenshot

My first official attempt at releasing an app on the App Store. Made with Apple's Swift, SpriteKit 2D.

This project taught me the process outside of pure App Development. Publishing, dealing with Apple's App Store Reviews and Requirements, required Metadata, different Restrictions across countries, App Subscriptions, Marketing on the App Store, creating pixel perfect screenshots that fit Apple's standards, yada yada yada


In the end we got there.

Check it out